Greywolf's Warzone 2nd Edition Page
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One of my favorite games is Warzone, a miniatures battle game set in the universe of
the Mutant Chronicles: a retro-tech science-fantasy setting where heroes with power-swords
and machine guns face off against hordes of undead legionnaires and alien horrors.
When Warzone came out in its 2nd edition, major revisions were made to the setting, and
many of the miniatures from the 1st edition were no longer covered in the rules.
Rather than retiring models already in my collection, I attempted to come up with house
rules for them for battles at my house. You're welcome to try them out, too, though I
make no guarantees as to the fairness of them. (I tried my best!)
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Bauhaus |
Largest of the human corporations, Bauhaus originated as a European
conglomerate back on Earth. Bauhaus prides itself in reliability and
excellence, and has well-trained troops and the best in armored support.
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Brotherhood |
This organization is not a corporation, per se, but rather a religious
body under the leadership of the Cardinal, devoted to vanquishing the Darkness
with the holy power of the Art. |
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Capitol
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Formed from a merger of North American companies (primarily from the formerly
United States), Capitol champions the ideals of capitalism and democracy. In
warfare, its strength is in air superiority.
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Cartel
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The Cartel is an inter-corporate "non-political" body formed with the intent of
unifying human opposition to the Dark Legion with such special forces as the Doomtroopers.
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Cybertronic
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Cybertronic is mysterious and sinister, dabbling in long-forbidden technologies.
It does not have roots in pre-Exodus Earth, but its socialist structure and Orwellian
society are suggestive of the old Soviet Union.
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Dark Eden Tribes
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Earth was abandoned by the corporations long ago, then devastated in
a war when the people left behind tried to rebel. Their descendents
live in scattered tribes, and their world is now known as "Dark Eden".
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Dark Legion
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Aliens came from another reality, having conquered countless worlds.
Now they seek to subjugate and corrupt humanity, aided by the
power of the Dark Symmetry and Necrotechnology.
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Imperial
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Imperial's clans can trace their roots back to the islands of the United Kingdom
on pre-Exodus Earth, and are proud of their heritage. They are highly ambitious,
but also highly aggressive.
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Mishima
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This corporation has roots back in a conglomerate of Asian businesses, primarily
those from old Japan. Their samurai warriors cling to the code of Bushido, and
are masters at close combat on the battlefield.
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Miniatures Gallery
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Pictures of miniatures from Warzone and other games as well.
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Warzone Fan Art
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Miscellaneous Warzone-inspired fan art.
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Warzone, Mutant Chronicles, and all characters and entities
and representations thereof from the Mutant Chronicles and Warzone games are
copyright Target Games SE. The rules presented here are entirely unofficial,
and not legal for tournament play.