These creatures found their way into this world at the Red Mesa Research Facility, where an experiment gone wrong resulted in temporary "bubble rifts" forming in the air, and creatures from some alien world teleporting in, much to the dismay of the largely defenseless researchers at the facility. They waddle along the ground at a deceptively slow pace, but are capable of scampering at a fast click when they smell prey, and they can leap high enough to land atop their victims -- swallowing a human head whole.
These seemingly near-innocuous (until they attack) and easily-slain creatures are so-dubbed on account of their appearance: these alien creatures bear some resemblance to plucked, headless chicken or turkey bodies, crawling on "all fours", each one of them slightly larger than a human head. The underside of the body is split in a vertical "mouth" slit which contains two rows of sharp fangs, behind which are visible a morass of what looks like tangled intestines.
Oddly enough, "head-chickens" have no discernable digestive system, despite the mouth-like structure on the underside. They are born with fatty deposits that might last them for up to a week after being spawned, until they can find a host to latch onto. A head-chicken is a parasitic creature, seeking out a human (or humanoid) host, then latching onto its head. Tendrils burrow into the head of the living victim, paralyzing it, and then slowly taking over the nervous system and consuming the unneeded parts of the brain. The host's body is altered on a genetic level, as the muscles become tight and cord-like, the hands elongate into sharp claws, and the chest cavity splits up into a vertical, mouth-like orifice. The creature then enters a stage of life where it acts as a "zombie" controlled by the parasite, seeking out meat in whatever form it can find it. It is not known what final form this creature might take in advanced stages.
Monster: | Head-Chicken | ||
Cognition: | 1d6 | Deftness: | 1d4 |
Knowledge: | 1d4 | Nimbleness: Fightin': Brawlin' | 3d6 4d6 |
Mien: | 1d4 | Strength: | 1d6 |
Smarts: | 1d4 | Quickness: | 3d6 |
Spirit: | 1d4 | Vigor: | 1d6 |
Pace: | 6 | Wind: | 10 |
Size: | 2 |
Appearance:
Special Rules: