Heroic Abilities

As an optional rule, Heroic Abilities from the following list may be purchased for Doomtroopers. No more than two Heroic Abilities may be purchased per Doomtrooper. Some of these skills may be redundant, depending upon what abilities the model already has for its Corporation, but the effects are not cumulative.


CamouflageCost 4


As the Special Ability.

 

ClimbingCost 4


As the Special Ability.

 

Ferocious ChargeCost 4


As the Special Ability.

 

GrenadierCost 5


Model gets Hand Grenades.

 

Jungle FighterCost 4


As the Special Ability.

 

MedicCost 5


As the Special Ability.

 

SniperCost 10


As the Special Ability. Model's ranged combat weapon is replaced with a Sniper Rifle.

 

Tactical SenseCost 4


As the Special Ability.