Up to Aliens
Home Page

Xonephi Xonephi are short, winged aliens with avian and reptilian features that are native to the cloud-shrouded world of Narsus V. They are able to breathe its toxic atmosphere, and to resist high temperatures that would prove fatal to many species. To their mind, many products made by humans and other aliens are flimsy and disposable, since they would not survive the temperature extremes that prevail where the Xonephi find their homes.

Personality: Xonephi see the universe as transitory, and are not given over to the accumulation of material things, though they are not averse to the acquisition of power and influence, for they are fairly social beings. They most often only possess what they can carry on their person. Xonephi are stereotyped as being careless with property, not being overly concerned if something breaks, because it was bound to happen anyway.

Physical Description: Winged avian/reptilian alien, standing 1.0 to 1.3 meters tall, with a total of six limbs: two arms, two legs, and two wings. Xonephi have scales and plumage in all colors of the rainbow, and each pattern is unique, serving to identify a Xonephi as an individual, and also having traits that help to identify his or her heritage.

Xonephi Homeworld: Narsus V.

Language: Xonephi, though some learn Basic.

Example Names: Rooshuk, Varena

Adventurers: Most Xonephi who venture beyond Narsus V would have first started off as a gas miner at one of the floating stations there, and developed an interest in the alien visitors and their tales of the galaxy beyond. Xonephi are not especially focused on the acquisition of material goods, but they do have a certain wanderlust and a desire to explore and see new things.

Xonephi Species Traits

  • -2 to Strength, -2 to Constitution. Xonephi are short, light-weight and relatively fragile creatures, even with their resistance to high temperatures.
  • Small-size. As Small-size creatures, Xonephi gain a +1 size bonus to their Defense, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. However, they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size characters.
  • Xonephi base speed is 6 meters.
  • Flight. Xonephi have wings, and have a base flight speed of 24 meters.
  • Heat Resistant. Xonephi are resistant to high temperatures, though this does not extend to resistance against energy weapons or radiation. Xonephi are treated as if they have a Hardness of 10 when taking damage from fire. They do not need to make Survival checks based on heat and smoke inhalation. However, they are at -4 to any Survival checks made to resist extreme cold temperatures, as they have no particular defenses against cold extremes.
  • Keen Eyesight. Xonephi receive a +2 bonus on sight-based Search checks.
  • Word Bond. This is not biological, per se, but a deeply ingrained cultural concept: A Xonephi's word is his bond. He does not make promises or pledges lightly, but when he makes a vow, he is compelled to keep it. That does not mean that a Xonephi is incapable of lying, and if an alien tries to take advantage of this by making a Xonephi make a pledge under duress, he is fully within his rights to obey the letter of the pledge, and not the spirit.
  • Vascular Health. Xonephi can breathe the toxic atmosphere of Narsus V perfectly well, and are not harmed by smoke inhalation. However, Xonephi biology depends upon chemical compounds found in the atmosphere of Narsus V. A Xonephi needs to spend at least a few minutes each day breathing a mixture of these gases. For each day a Xonephi goes without, he must make a Fortitude check. Failure means that his Constitution drops by 1. If his Constitution drops to zero, he is dead. Once he is able to breathe these requisite gases again, he may regain lost Constitution through recuperation, at a rate of 1 point per two days of rest.

    Xonephi health requirements can be served by an atmospheric vaporator.

  • Automatic Languages: Xonephi and Basic.
  • Origin: Created for the Feorri Sector campaign.

  • Wizards of the Coast Star Wars

    Star Wars and all characters and creations therein are copyright and trademark by Lucasfilm Ltd. The d20 System is copyright and trademark by Wizards of the Coast, Inc. The material on this web site, including all artwork save for logos of the aforementioned companies and products is (c) T. Jordan "Greywolf" Peacock, and any artwork inspired by the Star Wars setting, or articles intended for use with the d20 System do not constitute any sort of legal challenge to the ownership of those properties.