Up to Aliens
Home Page
Jawas

Jawa Jawas are diminutive humanoids from the rim world of Tatooine, often described as "rodent-like", and speaking in a randomly variable language that is very difficult for outsiders to decipher, when they want it to be so.

Little is known of their physiology, but they are believed to be natives of Tatooine, along with the larger "Sand People" (also known as Tusken Raiders). Some xenologists have theorized that Jawas have human origins. The normal body temperature of a Jawa is 116 degrees, and the only feature usually seen of a Jawa is a pair of glowing amber eyes peeking out from under its cowl.

They are best known as scavengers of the desert, traveling in huge, lumbering machines known as sand crawlers, legacies of an earlier era when Tatooine was home to massive mining operations -- When the corporate mining operations closed, the tracked mining/processing vehicles were left behind, and claimed by the local scavengers.

Now, the sand-crawlers have become an integral part of Jawa culture, as entire clans live within the machines, which have been converted over into mobile living quarters, workshops, and storage for supplies and interesting things they find in the desert -- often courtesy of crashed spaceships, or ancient refuse. The sand-crawlers provide some protection against the violent Tusken Raiders, the massive Krayt Dragons, and the elements.

Although Jawa culture may have been entirely different, once upon a time, they now mostly make their living scavenging discarded items of technology (such as droids), repairing them (to varying degrees of success), and then selling them to Tatooine's inhabitants. Traditional Jawas do not bathe (water, after all, is in scant supply, and requires energy to recycle) and tend to be seen as pests or a "necessary evil" to those who do any dealings with them.

Personality: The stereotypical Jawa is one part scavenger, one part tinker, and one part used droid salesman. Within a given clan, any given Jawa will tend toward his or her own particular specialties, but to outsiders, it's hard to tell any of them apart. Jawas are not especially aggressive, and given their small stature compared to many species, they tend to be fairly eager to avoid physical confrontation. Given their tendency toward scavenging, many are not above outright theft, so long as it does not bring retribution upon one's clan.

Physical Description: Short humanoid with glowing amber eyes, invariably attired in a dark brown hooded robe of coarse material, boots or leg-wraps, gloves, and facial wrapping akin to that of the Tusken Raiders. What lies beneath a Jawa's wrappings, no one knows (and no one has been particularly inclined to find out). A Jawa adult stands between 1.0 to 1.3 meters tall.

Jawa Homeworld: Tatooine.

Language: Jawan and Basic. It is common for Jawas to learn other languages, but as is a common conceit among many species, even if they understand Basic, they prefer to speak in their own tongue, assuming that the listener understands Jawa, or there is an interpreter present.

Example Names: ?

Adventurers: Jawas would be best suited for a campaign based on Tatooine, in which case a Jawa adventurer might be an outcast from his or her clan, or perhaps separated by some sort of catastrophe (such as being the sole survivor of an attack on the clan sand-crawler by some Sandtroopers searching for some "stolen" droids). Off-world Jawas might have stowed away on a starship at Mos Eisley (or, depending upon the era, Mos Espa), and most likely would fit into either a Scoundrel or Fringer class.

Jawa Species Traits

  • -1 to Strength, +2 to Intelligence. Jawas are short and light-weight creatures, but are fairly intelligent.
  • Small-size. As Small-size creatures, Jawas gain a +1 size bonus to their Defense, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks. (Please note that this is partially negated by the penalty to Hide checks caused by their glowing eyes, described below.) However, they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size characters.
  • Jawa base speed is 6 meters.
  • Darkvision. Jawas can see in absolute darkness up to 20 meters. Darkvision is black and white only, but it is otherwise like normal sight. In effect, Jawas are able to see via ultraviolet light projected from their own eyes, so no light source at all is required to benefit from this.
  • Glowing Eyes. Jawas have a peculiar trait in that their eyes glow visibly and conspicuously. In most situations this gives them at least a -2 penalty to Hide. Wearing shaded goggles will somewhat diminish the glow, reducing the penalty to -1, but also negating any benefits of Darkvision. The penalty can be completely negated if the Jawa's eyes are not visible (in which case the Jawa incidentally cannot see). This is also bound to cause complications with any attempt to disguise a Jawa.
  • Gear-Head. Jawas gain the special Feat of Gear-Head, owing to the technological orientation of their scavenger culture.
  • Automatic Languages: Jawan and Basic.
  • Origin: Adapted from WEG Star Wars RPG.

  • Wizards of the Coast Star Wars

    Star Wars and all characters and creations therein are copyright and trademark by Lucasfilm Ltd. The d20 System is copyright and trademark by Wizards of the Coast, Inc. The material on this web site, including all artwork save for logos of the aforementioned companies and products is (c) T. Jordan "Greywolf" Peacock, and any artwork inspired by the Star Wars setting, or articles intended for use with the d20 System do not constitute any sort of legal challenge to the ownership of those properties.