Bauhaus weapons are renowned for their durability, quality and accuracy, though this also means that they're quite expensive to acquire and - when necessary - to repair. Bauhaus pistols and rifles utilize caseless ammunition in a distinctively forward-slanted clip, and most Bauhaus weapons can be easily identified by the distinctive angular "handle" (and scope mount) on the top.
While several different companies within the Bauhaus megacorporation manufacture parts for these weapons and under different manufacturers' names, the distinctive Bauhaus cogwheel is the mark of excellence that is awarded to those products that meet the exacting standards of the megacorporation. (Attempting to produce fake Bauhaus products - putting the cogwheel on a product without proper approval - is an offense punishable by death. Bauhaus takes its reputation very seriously.)
Bauhaus weapons can take quite a bit of abuse, which is a necessity for units stationed on Bauhaus' home world of Venus. A dip in the mud that might cause a Capitolian assault rifle to jam is only a mere inconvenience to a Bauhaus Panzerknacker. Bauhaus weapons almost never misfire, except as a result of supernatural interference or sabotage.
Homebuilder's Logging Sword
| Weapon | Weight | Length | 1 Handed Dam. | 2 Handed Dam. | Cost |
| Homebuilder Sword | 5.0 lbs. | 114 cm | 1d4 | 1d6 | n/a |
The symbols of office for the Duke Electors
and their closest advisors are these ancient long swords. Each blade has
its own famed history. Legend has it that they were brought by the first
Homebuilders to Venus as logging tools. As a reminder of these brave
souls, these swords are now regarded as the ultimate symbols of honor.
Noble Dueling Saber
These long-bladed swords are worn at almost all times by nobles and Homebuilders of officer rank when in dress uniform. They are light, strong and deadly. They are always used one-handed, and are the badge of the elite.
| Weapon | Weight | Length | 1 Handed Dam. | 2 Handed Dam. | Cost |
| Noble Dueling Sword | 1.0 lbs. | 75 cm | 1d4 | | 5,000 crowns |
HG-12 Handgun
This small automatic handgun is designed for personal defense. It is particularly handy as a holdout weapon, as its size makes it easily concealable.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| HG-12 | 1.0 | 12 cm | 6 | auto | 40 m | 1d4+1 | 2,000 crowns |
HG-25 Equalizer Handgun
This handgun is characterized by its phenomenal stopping power and its simplicity of use and care. As a revolver, many potential buyers scoff at its limited ammunition capacity and its longer reload time, but in the Bauhaus tradition, it is remarkably reliable. For a Bauhaus weapon, it's cheap, too.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| HG-25 "Equalizer" | 1.5 | 27 cm | 6 | double action | 60 m | 1d6+2 | 3,000 crowns |
MP-105 (Pistol)
Standard issue sidearm of Bauhaus. As with all Bauhaus weapons, quite reliable, and the caseless ammunition allows for a greater capacity per clip. Can be fitted with a grenade launcher.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| MP-105 | 1.9 | 31 cm | 58 | auto | 75 m | 1d6+1 | 7,200 crowns |
| Grenade Launcher | 1.0 | | 1 | manual | 45 m | 1d6+2 | 1,700 crowns |
SA-30 Subaquatic Pistol
The SA-30 (Subaquatic) is an underwater weapon specially designed for use by Bauhaus' amphibious Special Forces troops. It's also a real favorite with deep-sea divers across Venus, as it works well against most dangerous aquatic creatures - at least those of a reasonable size. It uses compressed air to fire three-pronged needles at a target. The needles slice through water in a way that bullets never could, and they inject a DL 20 tranquilizer into the victim. Most creatures are brought down with a single shot, which is good, as the weapon must be reloaded after each shot.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| SA-30 | 3.5 | 24/36 cm (unloaded/loaded) | 1 | auto | 45 m | 1d6-1 | 8,000 crowns |
MP-103 Helblazer (SMG)
Heavy-hitting sidearm originally developed for use by the Cartel and Doomtrooper forces. Can be fitted with a grenade launcher.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| Helblazer | 2.6 | 46 cm | 34 | auto | 120 m | 1d6+1 | 9,000 crowns |
| Grenade Launcher | 1.0 | | 1 | manual | 45 m | 1d6+2 | 1,700 |
AG-17 Panzerknacker Assault Rifle
Standard assault rifle issued to Bauhaus troops. Has a removeable stock and scope, and can be fitted with a bayonet and grenade launcher.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| AG-17 | 4.7 | 90/72 cm | 48 | auto | 450 m | 1d6+2 | 12,400 crowns |
| Grenade Launcher | 1.0 | | 4 | manual | 75 m | 1d6+2 | 2,600 crowns |
HG-14 Hagelsturm Shotgun
Pump-fed shotgun, standard issue to sergeants and combat medics. Stock and scope mount can be easily removed, and the barrel is sometimes sawn down to make a "street version" of this weapon, more easily concealed under a trenchcoat.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| HG-14 | 6.0 | 82/66 cm | 5 | manual | 45 m | 1d6 | 14,000 crowns |
| Street Version | 4.6 | 64 cm | 5 | manual | 19 m | 1d4 | varies |
Bergdahl Stonecleaver
This light machine gun is an unusual design in that it is liquid cooled, using a specially designed system of pumping liquid coolant around the mechanism and barrel to keep the gun running cool at all times. It makes the gun a lot heavier, but it almost never jams.
| Weapon | Weight | Length | Belt | Mode | Range | Damage | Cost |
| Stonecleaver | 22.1 | 93 cm | - | auto | 700 m | 1d6+3 | 42,000 crowns |
MG-40 Light Machine Gun
Belt-fed squad support weapon with detachable stock, scope mounting and bipod brace. Fairly long effective range for a weapon of this class.
| Weapon | Weight | Length | Belt | Mode | Range | Damage | Cost |
| MG-40 | 6.3 | 90 cm | 300 | auto | 700 m | 1d6+3 | 21,500 crowns |
MG-80 Heavy Machine Gun
Gatling gun, usually mounted on vehicles. Carried as a squad support weapon by especially strong individuals. High rate of fire, but also highly inaccurate beyond short ranges unless set up with a tripod.
| Weapon | Weight | Length | Belt | Mode | Range | Damage | Cost |
| MG-80 | 10.5 | 97 cm | 750 | auto | 1000 m | 1d6+4 | 26,500 crowns |
Bauforce HMG 1000 Deathlockdrum
This .50 single-barreled autocannon is another Doomtrooper weapon now manufactured under license by Bauforce, among others. It has swiftly become standard issue to all Special Forces units because of its high reliability. Its integral grenade launcher makes it very useful for close jungle fighting.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| Deathlockdrum | 12.9 | 96 cm | 40 | auto | 1000 m | 1d10+1 | 32,700 crowns |
| Grenade Launcher | | | 19 | auto | 150 m | 1d6 | |
Bauforce MC 2000 Atlas Megacannon
Manufactured under license by Bauforce, this is a new experimental Doomtrooper weapon. It consists of two Bauforce 20 mm autocannons swivel-mounted on a back brace. These cannons are controlled via two joysticks attached to control pods strapped to the user's belt. These enable the user to swivel the weapon under automatic control using the integral hydraulic systems. The cannons have an interrupter system which allows them to alternate fire. If one barrel jams, you can continue to fire with the other. If both barrels jam, the weapon is useless until field stripped and repaired. If you choose, you can double fire using both barrels, hitting twice with each successful attack. In this case, should you jam, then both barrels become useless.
Even with the hydraulics and the back brace, the recoil of these weapons can make them very inaccurate if not carried by the strongest of soldiers. They are slowly finding their way into use with the Bauhaus Special Forces and Guard units.
| Weapon | Weight | Length | Belt | Mode | Range | Damage | Cost |
| Atlas | 30.0 | 150 cm | - | auto | 5000 m | 2d10+4 | 50,000 crowns |
ARG-17 Rocket-Propelled Grenade Launcher
Drum-fed over-the-shoulder grenade launcher. Can be supplied with anti-personnel or anti-armor charges.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| ARG-17 | 10.7 | 80 cm | 11 | manual | 210 m | 1d10+2 | 43,000 crowns |
PSG-99 Sniper Rifle
Removeable scope, silencer, stock. Can be assembled and disassembled quickly by a well-trained user. Can be fitted with a bayonet. Highly prized weapon for its reliability in unfriendly environments, and high accuracy.
| Weapon | Weight | Length | Clip | Mode | Range | Damage | Cost |
| PSG-99 | 5.1 | 109/90 cm | 48 | auto | 2100 m | 1d6+3 | 18,600 crowns |
Vehicles
GBT-49 Grizzly
This is the biggest of the big when it comes to tanks. With a crew of 28 (including one chef and one steward), this tank is the size of a small building, capable of smashing its way through the jungles and forests of Venus. It's basically a rolling bunker.
MBT-42 Wolf Mk 2
This is the standard tank of Bauhaus armored divisions, often fitted with a "tree-cutter" giant chainsaw on the front for help in getting through the dense Venusian jungle (or swarms of Undead Legionnaires).
GEV 12 Cobra
This is an example of Bauhaus' entries in the area of hovertanks. It's basically an armored hovercraft, made possible through superlight (and correspondingly expensive) armor.
GT Offroad
This is basically the Bauhaus "jeep". It's not a very pretty vehicle, but it's rugged, and while it is not quite amphibious, its undercarriage is armored and sealed, and its motor is strong enough to pull it through stubborn mud. It's often used as a reconnaisance vehicle, with a hood-mounted retractable belt-fed machine gun that can be fired from the passenger seat.
Sabretooth
This is a "halftrack" all-terrain scouting vehicle, with a driver seated on a "motorcycle" front seat, and the rear section consisting of a platform on treads, where a spotter can be seated.
Jackal
This is a heavier recon vehicle, used in urban and offroad environments, typically crewed by four (driver, two gunners, and a mechanic/gunner).
Warzone, Mutant Chronicles, and all characters and entities
and representations thereof from the Mutant Chronicles and Warzone games are
copyright Target Games SE. The information presented here has been modified from the material presented in the Mutant Chronicles RPG, and should not be considered representative of the quality of any of Target Games SE's products, nor should this be considered a challenge to any trademarks.